Settings



Custom North Direction

Name Description
bUseCustomNorthDirection Set to true if you wish to use a custom north direction.
CustomNorthDirection The custom north direction in degrees you wish to use (defaults to 0.f).
A value of 0 means North is pointed towards world’s X positive axis.
A value of 90 means North is pointed towards world’s Y positive axis. * etc…

Landmark Tick

Name Description
DefaultTickRate The tick rate (updates per seconds) to apply on all landmarks (only when bEnableDistanceBasedTickRate=false).
bEnableDistanceBasedTickRate If true, landmarks will have a slower update rate the further away they are to the player.
NearDistance The distance beyond which the tick rate will change based on the landmark’s distance from the player.
Any landmarks below this distance will tick at the rate specified by NearTickRate.
FarDistance The distance below which the tick rate will change based on the landmark’s distance from the player.
Any landmarks further away than this will tick at the rate specified by FarTickRate.
NearTickRate The tick rate (updates per seconds) to apply on near landmarks (close to the player).
FarTickRate The tick rate (updates per seconds) to apply on far landmarks (distant from the player).