Settings
Custom North Direction
Name | Description |
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bUseCustomNorthDirection | Set to true if you wish to use a custom north direction. |
CustomNorthDirection | The custom north direction in degrees you wish to use (defaults to 0.f). A value of 0 means North is pointed towards world’s X positive axis. A value of 90 means North is pointed towards world’s Y positive axis. * etc… |
Landmark Tick
Name | Description |
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DefaultTickRate | The tick rate (updates per seconds) to apply on all landmarks (only when bEnableDistanceBasedTickRate=false). |
bEnableDistanceBasedTickRate | If true, landmarks will have a slower update rate the further away they are to the player. |
NearDistance | The distance beyond which the tick rate will change based on the landmark’s distance from the player. Any landmarks below this distance will tick at the rate specified by NearTickRate. |
FarDistance | The distance below which the tick rate will change based on the landmark’s distance from the player. Any landmarks further away than this will tick at the rate specified by FarTickRate. |
NearTickRate | The tick rate (updates per seconds) to apply on near landmarks (close to the player). |
FarTickRate | The tick rate (updates per seconds) to apply on far landmarks (distant from the player). |