BigMap (Widget)

The BigMap widget (WBP_LN_BigMap) is a UserWidget that displays landmarks in a top down fashion. However, in contrast with the Minimap, the BigMap will:

  • Show the entire map all at once with all landmarks relevant to it
  • Will always be displayed North up
  • Have its map asset manually set

Some additional BigMap settings are landmark specific, see LandmarkAsset.


Usage:

  • Add a WBP_LN_BigMap to your widget.
  • Use the provided slots to customise the compass’ visual appearance.
  • Tweak its settings to customise the map’s behaviour.

See Content/Demo/Widget/WBP_LN_Demo_BigMap, for an use example.


Properties

Property Name Description
Landmark Map Asset The LandmarkMapAsset to display. (is ignored if bUseActiveMap is set to true).
bUseActiveMap If true, the big map will use which ever map asset was set as Active Map.
Widget Refresh Rate How often per seconds should we update the landmarks’ position on the minimap. The more visible landmarks are the more expensive it gets to update all of them (Warning: affects performance).
Map Size The size of the minimap in pixels (default is 512).
LandmarkIconScale The scale factor for landmark icons (default is 1.0)
PlayerIconScale The scale factor for the player icon (default is 1.0)
PlayerDirectionSource If MapDirectionSource is set to North, choose the direction the player indicator should follow.
AllowLandmarkTooltip If true, hovering a landmark with the mouse will display a tooltip widget displaying informaiton about the landmark.
AllowPinLocation If true, allow the user the pin a location on the map (default input is Middle Click).
OnlyAllowOnePinnedLocation If true, only allow one pinned location to be active at all time. (Requires AllowPinLocation to be true).

Functions

Property Name Description
SetMapAsset Sets the map asset to display.
SetLandmarkIconScale Changes the scale of the landmark icons (useful if you implement a zoom function, this will help rescale icons on the map).